The next entry (Guitar Hero World Tour) would introduce other roles to create a full band experience. Guitar Hero: Aerosmith is the final installment of the series to only feature guitar and bass as possible instrument choices. Aerosmith re-recorded four songs for this game, and have participated in a motion capture session to create their in-game appearances. The single player Career mode allows the player to follow the history of the band through several real-world-inspired venues, interspersed with interviews from the band members about their past. It is the first game in the series to primarily focus on the work of one rock band, with Aerosmith songs comprising approximately 70% of the soundtrack, while the remaining songs are from bands that have been influenced by or opened for Aerosmith. As with other games in the series, the player uses a guitar-shaped controller to simulate the playing of rock music by playing in-time to scrolling notes on-screen. The game is considered an expansion in the Guitar Hero series, extending upon the general features of Guitar Hero III: Legends of Rock. Guitar Hero: Aerosmith sold as both a bundle with a specially designed guitar controller as well as a game-only package.
The game was released on Jin Europe, on Jin North America, Augin Australia and Octoin Japan.
It was released on the PlayStation 3, Wii and Xbox 360 consoles, with Budcat Creations solely developing the PlayStation 2 port, Vicarious Visions solely developing the Wii port, and Aspyr Media solely publishing the Microsoft Windows and Mac OS X ports.
Guitar Hero: Aerosmith is a music rhythm game developed by Neversoft, published by Activision and distributed by RedOctane.